>> I never actually wrote a renderer for the 3D engine , is there something
>> like this already done for linux, also what exactly is MESA?
>>>>Hmm... now I'm confused. You have a 3d engine, but no renderer? How do
>you know the engine works? Did you try it with something like DirectX /
>OpenGL on Windows? Anyway, MESA is a free implementation based upon the
>OpenGL API.
i just tested mathematical transformations in it (using text replies) ie.
check the co-ordinates or a (1cm)3 when rotated by 90o (or if you had an
awful lot of time 17.37o's)
:)
-eman
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