Caolan McNamara said:
> Well fair nuff, some digging throws up the showstopper problem that I can't
> actually do it the 100% natural way, but have to instead fall back to some
> standard (ish) ipc route to communicate between the Server and Client (though
> doors, see later on), do appear to do most of what D11 would require.
BTW one thing you could do that would probably be of a higher speed than
vanilla X11 would be to send data in plain structs without marshalling.
I would imagine (I've never looked though) that X11 does some kind of
marshalling of data to make it byte-order, byte-size, etc. independent.
If D11 is just running on one machine, you don't need that kind of thing.
You may even be able to write some of the data from client to server
without a copy (apart from what TCP/IP itself does).
Dunno, but it's an idea,
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