Thanks for the SQL stuff people.
I'm now trying to compile up Crystal Space (a 3D engine), and egcs is
barfing. Anyone know how to get around:
% g++ -c -o out/LINUX/INTEL/optimize/polygon.o libs/csengine/polygon/polygon.cpp - Wall -mpentiumpro -march=i686 -fno-exceptions -fno-rtti -O6 -fomit-frame-pointer -DOS_LINUX -DPROC_INTEL -DCOMP_GCC -DNO_COM_SUPPORT -DDO_SOUND -I. -I./apps -I. /include -I./libs -I./support -Ilibs/libjpeg -Ilibs/libpng -Ilibs/zlib
libs/csengine/polygon/polygon.cpp: In method `const struct INTERFACE_ENTRY * csPolygon3D::GetInterfaceTable()':
libs/csengine/polygon/polygon.cpp:53: Internal compiler error 191.
libs/csengine/polygon/polygon.cpp:53: Please submit a full bug report to `egcs-bugs at egcs.cygnus.com'.
libs/csengine/polygon/polygon.cpp:53: See <URL:http://egcs.cygnus.com/faq.html#bugreport> for details.
make: *** [out/LINUX/INTEL/optimize/polygon.o] Error 1
Alas, the egcs mailing list says it's a known bug. Wait for 1.2 to come
out. Any ideas when it's due, or whether there is a pre-release around that
I can use - hopefully it'll have different bugs ;)
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