On Fri, Mar 10, 2000 at 08:04:14AM +0000, Caolan McNamara mentioned:
> I was talking to the Vance character from lokigames about it, and it
> doesn't do networked sound at the moment, but he reckons that it
> could. So I'm plinking at it at the moment, got two possibilities. A)
> make AL output to an esd port and send that data across to an esd
> daemon. B) split the library so that it natively has network support.
> I like B because A is a real kludge. Problem with B is that its yet
> another networked sound solution. But I might as well investigate the
> feasiability of it all, keep me occupied for a while.
Though, although there are loads of networked sound solutions, there are
none that has made all the distribution makers say "Wow. We'll use that as
standard, and advertise it to get more users", so that it's worth the
application makers time to use it.
If it turned out that the GNOME & KDE people, as well as all the Loki
games decided to use it, then it would be *the* standard, and ESD & NAD
"The fool must be beaten with a stick, for an intelligent person
the merest hint is sufficient" -- Zen Master Greg
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