"John P. Looney" wrote:
>> Just wondering.
>> Just say nVidia got their arse in gear, and released an accelerated GLX
> module for Xfree86 4.0.
>> Is there an implementation of OpenGL for Java that could use GLX ? I
> assume that Java just opens a window, tells OpenGL to write into it, and
> GLX maps that to the video card, and it's all happy ?
>> Could this all work inside a Java applet for Netscape, in X ? Would it be
> relatively fast ?
>Fast Netscape and Java in the same sentence without a big underlined NOT?? ;)
If you want to do cross platform 3d work use GLUT which is a simple set of routines
to create a window to draw openGL in etc. Works on Unix and windows and others
(see http://www.opengl.org). SDL is also cross platform for Linux and Windows and has
some GLUT like features in its 1.1 release http://www.devolution.com.
Personlly for the 3d code I do I use OpenGL GLUT gtk gtkglarea and Good oul
C with -ansi -Wall on to make sure it ports well :)
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