[snip]
> Eventually I'd like to create something that could
>generate an N-dimensional object, rotate it and feed it into a ray-tracing
>engine.
the problem with rendering n-dimension objects where n>3 is deciding plane priority - i.e. which face is in front of which. Any multidimensional stuff I've seen has avoided this by using only wireframe, or rendering translucent faces.
G.
---
Gary Mc Closkey
Digital Terrestrial Television Network
Radio Telefis Eireann (RTE), Ireland
Tel: +353-1-208-2992 fax: +353-1-208-3090
Maintained by the ILUG website team. The aim of Linux.ie is to
support and help commercial and private users of Linux in Ireland. You can
display ILUG news in your own webpages, read backend
information to find out how. Networking services kindly provided by HEAnet, server kindly donated by
Dell. Linux is a trademark of Linus Torvalds,
used with permission. No penguins were harmed in the production or maintenance
of this highly praised website. Looking for the
Indian Linux Users' Group? Try here. If you've read all this and aren't a lawyer: you should be!