On Wed, Oct 10, 2001 at 09:00:12AM +0100, Wynne, Conor mentioned:
> I have just about given up with my voodoo5 5500 64MB, works grand except in
> bloody GL.
>> Well not quite true now.
> What happens is, any GL games will open and you hear the sound (quake3 duff
> duff duff for example) But it draws in a quarter of the screen and it is
> also unreadable.
> The resolution is 1600*1200 and 16-bit colour.
That sounds like you don't have X setup to do multiple resolutions. Make
sure you have;
Subsection "Display"
Depth 16
Modes "1600x1200" "1280x1024" "1152x864" "1024x768" "800x600" "640x480"
EndSubSection
otherwise, when Quake starts up, in 640x480, it'll stay in 1600x1200,
with a 640x480 window.
Kate
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