Folks,
> *speculating*, the reason `valgrind' is not
> finding the auto example is because it does
> not know how big the auto array is.
and, also
> it should be able to detect overwriting critical
> stack frame data, such as (in this case) the return
> address (at least). one guess is that that is
> simply not implemented, at least not in the
> version I used? I can imagine difficult technical
> issues here, but will continue to make the point
> that the pushed return address, at least, should
> _never_ be overwritten whilst the stack frame is
> live, which is well within `valgrind's ability to
> detect (AFAIK).
I believe valgrind doesnt do anything with stacks. See FAQ entry 6.2:
http://valgrind.org/docs/FAQ/faq.notfound.html#faq.overruns.
I skimmed the docs Brian mentioned,
(http://valgrind.org/docs/manual/mc_techdocs.html) and I got the
impression that it should be able to do analysis on the stack:
<quote>
Valgrind operates on its own stack, VG_(stack), which it switches to
at startup, temporarily switching back to the client's stack when
doing system calls for the client.
</quote>
but probably not detecting auto-arrays, for the reasons Brian mentioned.
Paul
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