Quake 3 is a great example - I would be happy to be playing it 15 years
from now, but it is a multi-player game which no longer has enough
people playing it. Quake 4, a whole new engine, runs natively on Linux,
but you will struggle with your FPS without a decent graphics card. I
agree with your point about the gameplay, and indeed the game I played
most this year was 1996's QuakeWorld (which incidentally is better under
Linux than on Windows or a Mac). But unfortunately the herd has moved
on, and I don't want to be connecting to Russians servers to get a
game. That is why I got a good graphics card in my laptop.
paul at clubi.ie wrote:
> PS: Is there a reason why you ignore my Reply-To? Slightly rude..
>> On Mon, 9 Jul 2007, ollie at eillo.org wrote:
>>> I absolutely accept the point that there is no difference in game play.
>> So you just want to see new CGI eye-candy? Just go watch the latest
>>> The problem is no one makes "old" games anymore and you can only play
>> them so many times.
>> There are at least 3 different, Q3-derived, free software, FPS games
> available for download; often just an 'apt-get' or 'yum' command (or
> equivalent) away.
>>> Again I take your view on graphics cards and drivers but
>> I wouldn’t boycott ATI or NVIDIA because of it. If we
>> boycotted every piece of hardware that had a proprietary driver
>> written for it by the manufacturer, Linux wouldn’t be
>> where it got today.
>> You're misinformed, and have it quite backwards.
>> You do have the choice obviously to use closed-interface hardware with
> proprietary drivers. But in doing so, you are sending a message (and
> cash) to the manufactures. A message which, despite what you think,
> runs contrary to your long-term interests (presuming you intend to be
> a long-term user of Linux/BSD/Solaris systems).
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