On 18/07/07, Michael Watterson <watty at eircom.net> wrote:
> Is the iPhone navigation good because it is multitouch or because it is
> a good GUI?
Both; it is a good GUI built around natural gestures that MultiTouch enables.
> I wouldn't have thought Apple stores in Europe would have iPhones at
> all, yet.
Yeah, I know that, but it slipped my mind in all the excitement.
Though the iPhone should roam fine anywhere that AT&T phones can. I'm
after my boss to send us one to Japan to test this, but he's been
reluctant so far. I think he just wants to keep it all for his own,
his Precious. ;)
> And for typing I prefer real buttons. With a number pad you don't have
> to look at screen or use two hands.
Again, everyone I've talked to says that once you overcome your
initial reluctance to trust the input method, it works amazingly well.
For English, at least. It should actually work better in Japanese and
Chinese, where every character has a set stroke order and thus can be
recognised that way in addition to shape and sweep scanning.
> I've been looking at a game console type layout. Wiggle stick/pad on
> left for pan & zoom (press to zoom i/o instead of pan) and 4 game key
> arrows on right of screen. HW image rescaler support for "instant"
> zoom/pan Google MagicEyes "System on a Chip".
A lot of Japanese phones have a very similar interface to the PC browser.
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