On Sun, 30 Jun 2002, Greg Farrell wrote:
> >do current generation LCD's still have latency/ghosting problems?
>> yes.
urg.
> in the specific case as I mentioned above. They do not have
> latencies that would be noticable in most situations, but as gaming
> was the prime motivation for the choice of my monitor, I decided an
> LCD display wasnt good enough.
>> You will not see any LCD monitors used by serious players of fps
> games. At the big competitions, lans etc. Theres a very good reason
> for that. I'm not saying LCD latencies are a problem for most
> users, they arent. I'm saying they are an issue for some people.
> LCD's are not better, for everyone , in every way.
i can understand, i remember the older laptops where moving the mouse
would leave a trail across the screen. and i've seen newer laptops
have problems with DVD/full-motion playback. (the high-end compaq
laptop, Msomething or another with 15" LCD is the one i've seen, and
it's not even that old - 2 years ago when i saw it).
> >> - much finer resolution.
> >
> >not neccessarily.
> My monitor, an iiyama vision master pro 453 can support up to
> 1920x1440. Now while I'm sure you can get LCD's that support higher
> resolution, LCD's aimed at the consumer market dont. You need to
> pay big bucks to get that in a LCD display. Correct me if I'm
> wrong, I'm sure you will :)
ah sorry - i thought you were reffering to LCDs! indeed, available
CRTs can do much better resolution. (simply cause it's known and
cheap technology).
> > as to display flicker, lcds are better
> Now, obviously refresh rates on two completely different
> technologies is a daft method of comparison. My point was that a
> crt display with a very high refresh rate is going to be acceptable
> to the vast majority of users. Perhaps you misread my message.
my point is an LCD doesnt flicker at all. :)
another advantage of LCDs: lines are straight. no pincushioning,
etc.. no devation at the edge of the screen.
CRTs suffer terribly from this, esp as you increase the resolution
and refresh rate.
Also, with CRTs you're sitting in front of an electron gun. i wonder
how good that is.. (??).
anyway, my reccomendation is if you want an LCD, go to ebay and buy
an SGI 1600SW (make sure it comes with a multilink adapter!!), 'bout
$800 currently. Wide screen, 1600x1024, (can do 1280x1024 native
too), designed for video-editing market so latency was important and
it'll display motion at PAL and NTSC refresh rates without any
ghosting or latency issues.
I've also played a few OpenGL demos/games on it and havnt noticed any
latency issues whatsoever. (apart from graphics/cpu processing power
related latency - ie low fps, 10 to 15ish - on some complicated
simulation demos).
But I definitely agree that general consumer LCDs arent that good for
playing video or games on - least not the ones i've seen. (but i
havnt seen any of the current generation LCDs).
> Greg
regards,
--
Paul Jakma paul at clubi.iepaul at jakma.org Key ID: 64A2FF6A
Fortune:
All people are born alike -- except Republicans and Democrats.
-- Groucho Marx
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