From: Glen Gray (glen at domain antefacto.com)
Date: Tue 25 Sep 2001 - 10:47:36 IST
I got IE6 running from an install on the Windows Partition of my machine
here. Even played embedded quicktime movies, yes even the sorenson
codec's (Tried the Star Wars teaser trailer off the starwars website.)
This was with the latest codeweavers rpm (a couple of months old now).
The quicktime GUI doesn't do too well but I suspect it's fixable with
some more tweaking of the setup, it was complaining about missing fonts.
Half-Life/Counter-Strike where installed/ran without using the windows
partition at all, only Wine's files and put in /usr/local/wine. Took a
bit of tweaking. A good place to start is the linux half-life HowTo,
check out linuxgames.com there is a link to the linux half-life site on
the left panel. This was using the latest CVS version of WineX. I'll
check now and see if IE6 still works with that version as I removed the
codeweavers rpm.
Half-Life runs really well. I was getting approx 50+fps at 800x600. I
set the renderer to OpenGL in the configs and have a GeForce2 MX with
the latest nVIDIA drivers on a RH7.1 w/Ximian GNOME PIII 800
On Tue, 2001-09-25 at 07:38, Wynne, Conor wrote:
> Why are you guys bothering with IE? Microsoft's not supported.
>
See the quicktime comment :-D
> And another thing buy Linux games, we might save loki. I bought two from
> Loki online yesterday (only 20 dollars shiping now). I may just give wine a
> go as I have a couple of kick as racing games doze only.
>
Have a few already and I wouldn't dream of running a 'doze game through
wine if Loki have done a port.
> Pro Rally 2001 and good ol' Need for Speed road challenge. Anyone know if
> they work in wine?
> Championship manager is the greatest.
>
You see not all games are ported by Loki. For those there's Wine.
To be honest I'm not sure what this means for most games. The DirectX
part of WineX is still a little flacky. The 2D Menu screens where you
pick your options etc is drawn with DirectX, it's slow and flickery.
Could be my Wine config but I doubt it. I'd say the only reason
Half-Life is running so well is that the game engine is rendering with
OpenGL.
A tip for anyone who's wanting to try this run wine with --winver=win98,
that solved a few problems.
-- _______________________________________ Glen Gray Software Engineer a n t e f a c t o t: +353 1 8586006 www.antefacto.com f: +353 1 8586014 181 Parnell Street - Dublin 1 - Ireland
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