Re: [ILUG] Accelerated X...

From: John P. Looney (john at domain antefacto.com)
Date: Wed 10 Oct 2001 - 10:13:56 IST


On Wed, Oct 10, 2001 at 09:00:12AM +0100, Wynne, Conor mentioned:
> I have just about given up with my voodoo5 5500 64MB, works grand except in
> bloody GL.
>
> Well not quite true now.
> What happens is, any GL games will open and you hear the sound (quake3 duff
> duff duff for example) But it draws in a quarter of the screen and it is
> also unreadable.
> The resolution is 1600*1200 and 16-bit colour.

 That sounds like you don't have X setup to do multiple resolutions. Make
sure you have;

       Subsection "Display"
                Depth 16
                Modes "1600x1200" "1280x1024" "1152x864" "1024x768" "800x600" "640x480"
        EndSubSection

 otherwise, when Quake starts up, in 640x480, it'll stay in 1600x1200,
with a 640x480 window.

Kate

-- 
_______________________________________
John Looney             Chief Scientist
a n t e f a c t o     t: +353 1 8586004
www.antefacto.com     f: +353 1 8586014


This archive was generated by hypermail 2.1.6 : Thu 06 Feb 2003 - 13:12:39 GMT