Re: [ILUG] Data structures, typedefs, arrays and OpenGL?

From: John P. Looney (john at domain antefacto.com)
Date: Thu 30 May 2002 - 12:09:24 IST


 John, not sure if it's useful, but there is some old GL code that I
was playing with years ago, at:

    http://www.redbrick.dcu.ie/~valen/land.tgz

 Pretty, and it used to run quite well on a Voodoo card (yeah, that's how
old it is).

 I started that from playing around with the examples that come as part of
the GLUT toolkit. A most excellent place to start learning OpenGL, is:

    http://nehe.gamedev.net/

 Highly recommended. They deal with data structures in most of the
examples.

Kate

-- 
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John Looney             Chief Scientist
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